Proposal for Isla Nublar

Summery of Park Buildings and animal containment devices, By Dr Smith

 

Upon entrance to the park

Guests should be given the feeling that they are entering an older world, the drive from the Helipad should include a stop at the Brachiosaur paddock to give the guests this feeling.

Then upon arrival at the lodge, they should go past a sign saying "Welcome to Jurassic Park" (currently this is hand stenciled). Then they go through a tunnel of trees to the lodge. BE WARNED. Some of the plants, such as serenna veriformans have poisonous spores.

 

Jurassic park Visitor Lodge

The Lodge is a low building with a series of glass pyramids on top. Kitchens are situated at the back, whilst most suites are on the second floor. The lodge is also equipped with a tennis court and a swimming pool (both open air).

Over the bed there is a glass pyramid skylight, giving the feeling of sleeping in a tent under the stars. The pyramids are protected by black steel iron bars, which cast stripy shadows over the beds.

Living room of suite has small windows made out of tempered glass with a steel frame. The Lodge is surrounded by a twelve foot high fence made out of inch thick bars, painted mat black. Although we can try to cover the bars, no aesthetics could cover the thickness of the bars, or the fences very tall height.

On the roof of the Lodge, there is a door, usually locked which leads down into the main stairwell.

Suites overlook these features, and are decorated in beige tones, with Rattan furniture in green jungle-print motifs. There is a TV, but it has special channels. List of channels follows:

2: Hypsilophodont Highlands

3: Triceratops Territory

4: Sauropod Swamp

5: Carnivore Country

6: Stegosaurs South

7: Velociraptor Valley

8: Pterosaur Peak

 

 

Jurassic park Visitor center

The Visitor Center has several sections, each which will be described individually. The Visitor Center is two stories high

Auditorium on ground floor

The Auditorium is partly a cinema, and partly a museum. There are several exhibits:

  • When Dinosaurs Ruled the Earth

(General introduction featuring robotic T-Rex.)

  • What is a Dinosaur?
  • The Mezezoic World

Cafeteria and Kitchens

The walls of the cafeteria are decorated with Dinosaur murals, and the room is filled with square dining-room tables and chairs. At one end of the room is the cash register and counter, by that is a rack of gum and sweets. Off to one side of the cash register are a pair of stainless steel double swing doors, each with a circular window in them.

In the kitchen, there is a big stainless steel table in the center of the room, with stoves and burners on it, blue pilot lights shining. Beyond the burners there is a row of walk in freezers, each door being heavy and decorated with a horizontal handle.

 

 

Second Floor

The Second floor is mostly offices and labs.

You go up the stairs, and come to a long hallway. One wall is glass, and the other wall has offices along it. Doors are stenciled in black paint, such as:

  • PARK WARDEN
  • GUEST SERVICES
  • GENERAL MANAGER
  • ANIMAL SUPERVISOR

(The Animal Supervisor has a panel in the wall behind the desk. Inside are six cylinders and six canisters, which are explosive shells. These shells will detonate a Dinosaur, and are the most powerful weapons in the park).

Half way down the hallway is a glass partition with a glass door in it.

There will be warning signs in the glass (in accordance to legal guidelines). Such as "Biohazard".

The Glass door requires a security card to open, and will have a guard posted by it. Through this door, the hallway continues. A list of the room and their contents, in order, follows.

Control room

The Control room will be have circular glass windows looking out into the corridor. Inside it will look like a small version of mission control.

There will be a large vertical see through glass map of the park. The map will have grid references, and this and the island should be drawn in thick white marks. In the upper corner of the screen is the system status box, which goes blinking amber if Auxiliary power is low, and then to red if it is going to run out. Facing the map there will be a bank of glowing computer consoles. Some show data, but most show images from around the park.

Dennis Nedry will have his own desk, probably covered with mess in a corner of the room.

The room should have big windows which overlook the park, with thick white metal blinds on them.

DNA EXTRACTION LABORATORY

The door requires a security card to open. The room will be bathed in green light, and will have rows of desks with double barreled microscopes. There will also be video screens.

Along the walls there will be glass shelves with large and small pieces of amber on them. Each piece of amber will be tagged and numbered in black ink. They also could be used for cardboard boxes and pull out trays.

Through a pair of glass sliding doors you can access a chilled room.

In the middle of this cold room there will be 2 six foot tall towers, which are the three Cray XMP Supercomputers.

Along the walls there are waist-high stainless steel boxes, which are the "Hood" DNA sequencers. Several monitors would show DNA code.

FERTILISATION LABORATORY

The door requires a security card. The back section of the lab would be lit by blue ultraviolet light and on a normal park day would have Technicians working at expensive microscopes.

Along one wall there will be two large cylindrical tanks marked

LIQUID N2

There are also one or two computer terminals in the room.

The side walls provide entrance to large walk in freezers with glass shelves on them. These shelves mostly would have liquids in plastic sacks or lab equipment which needs to be kept cold. The Embryos would be kept in a small nitrogen cold box with a heavy ceramic door. Inside there would be a rack of small tubes, each wrapped in aluminum. When the door is opened, the rack slides out automatically.

On the outside of the freezers there would be monitors displaying a temperature graph. The line of the graph would be red against a black background. There would be horizontal and vertical white lines showing the axis.

HATCHERY

Again there would be security card door, but his time the door is like an airlock, with an outer and an inner door. The second can only be opened when the other is closed.

The hatchery itself would be a vast open room bathed in deep infrared light. The air would be very humid, and oxygen rich (a Jurassic atmosphere). There would be long tables of eggs, covered in a hissing low mist. Eggs would be gently rocking or moving. Each table would have around 150 eggs on it. The interesting thing about the eggs is, that they are made of plastic, and therefore have the texture of plastic.

Each egg batch is labeled, I.E. XXXX-0001/1 (Presumed Coelu)

At the back of the Hatchery is a glass walled room lit by blue ultraviolet light. Upon tables there are pipettes, glass dishes and other kinds of delicate lab equipment. At the back of the lab there is a metal hood marked with a skull and crossbones. Below the notice, is stenciled "CAUTION, BIOGENIC TOXINS A4 PRECAUTIONS REQUIRED."

The hood is flush with the lab table. But on the lab table, to the right of the hood is a round red button, under a hinged plastic cover. Pulling up the cover reveals the button, and pressing the button makes the hood hiss up to the ceiling.

Inside there are rows of bottles each labeled with a skull and crossbones and writing such as:

  • CCK-55
  • TETRA-ALPHA SERETIN
  • THYMOLEVIN X-1612

There is also a glass dish with syringes arranged in a neat "rayed sun" design, with the needles, covered in white plastic, pointed into the center. Each syringes contain a small amount of glowing green liquid.

(This toxin could be used as a weapon in the game?)

Nursery

The Nursery would be a white circular room, with hospital baby incubators around the sides. Rags and toys would be scattered all over the floor, for the infant Dinosaurs to play with. If there was an animal in the nursery there would also be a handler.

(In the book there is a foot and a half long baby Velociraptor, which, although being potentially dangerous, until she gets a little older is quite safe to touch. This could be a nice feature of the game, play with a baby Dinosaur.)

In the back of the Nursery there is a door which leads into the DNA Extraction laboratory.

Vehicle Garage

There will be two garages on the island, the east garage (with many gas driven jeeps) and the main garage. The main garage will be situated under the Visitors Center, with neat rows of 24 green Land Cruisers in it. Along one wall there are two gas powered jeeps, painted cream with a red stripe.

The only access to the basement is down a flight of stairs, through a set of glass doors.

Past the jeeps at the back, is the unmarked Armaments room. Only Muldoon has the keys to the heavy metal door which swings open on a massive hinge.

Gun racks line the interior, and there are two TOW-missile launchers and gas canisters.

Along another wall of the garage, there are animal cages, and also a sink with a stack of animal water dishes.

 

Jurassic Park Support Facility and Maintenance building.

The support facility is a massive labyrinth which extends 2 stories below ground. The Entrance is a concrete shed with a steel roof.

Down in the bowels of the facility is the power plant. The plant is a cast complex of whining turbines and piping that runs down into the earth, lit by harsh electric bulbs. There are two ways in.

One entrance is a door which closes on a hinge. Firstly you come to a catwalk made out of a corrugated metal grill. The catwalk is 10 yards long, and is suspended 20 feet above the lower level. Above the catwalk is a mass of gray pipes and black cables. At the end of the catwalk is a metal staircase which is almost vertical with railings. This leads down to the generator floor.

The east entrance opens out into a large circular room with a recessed well in the middle. The well spans most of the width of the building, bridged by metal catwalks. The well goes down two stories to the bottom level of the facility. To the left of the door is one of these Catwalks with metal railings, spanning the hole. After 20 or 30 feet it is intercepted by another catwalk going right. Along that there is a ladder on the left, going down into the pit. Going down that, you would see 2 large yellow tanks. Upon them is written "In-flammable" and below that some words in Spanish. At the bottom of the two tanks, a white PVC pipe comes out, 4 inches in diameter. The pipe goes to a big aluminum box with air vents in the sides, upon which is written "Honda". This is the gasoline generator. The pipe goes into a black cylindrical fuel pump with a red valve on the side. Around the back of the engine, there is a control panel with 2 buttons, one yellow and one red. To start the engine you firstly press the yellow one for a few seconds, and then press the red.

Outside, on another wall, a steel storm door opens upwards to reveal a set of concrete steps going down into a chamber. In this chamber there are sets of gas masks hanging on the wall in plastic containers.

Several heavy glass tubes, each two feet high lie at the back of the chamber. Each continue small dark spheres, which are grenades, containing MORO-12, a powerful nerve gas. (Possible weapon?)

Velociraptor Holding pen

Just north of the support facility there is an animal enclosure with fifty or sixty bleating goats. Following a dirt path through a dense bamboo grove, you come to the pen.

Double-layered chain-link fences, each twelve foot high and electrified run around the pen. Spirals of barbed wire twist around the top. There is an electric hum from the fence. If a creature touched the fence it sets of showers of sparks.

Just beyond the fences there are dense clusters of large ferns, five feet high. There are also palm trees. The air is thick with flies, feeding on the dead carcasses of the goats.

 

Hammond’s Bungalow

John Hammond has an elegant bungalow, secluded in palm trees in the north of the park situated not far from the labs. It has sweeping, almost Japanese lines to its architecture.

The living room is airy and comfortable, with large windows and six video monitors showing animals in the park. There is also a Telephone.

The Dining room has a large mahogany dining table, elegant antique chairs and a single video monitor, mounted in the wall panels.

There is also a kitchen, a bedroom, a bathroom and a study.

Motion Sensors

The motion sensors, which keep track of the Dinosaurs are scattered all over the park, in a web. They cover 92% of the land area.

The green sensor boxes are situated four feet from the ground. Some are freestanding on metal poles painted green, but most are attached to trees.

Each sensor box has a glass lens in the center, and a code number painted under that. I.E.

T/S/04

 

Sauropod Maintenance Building

From the back, the roof is sheet of flat metal painted in camouflage paint, very close to the ground.

Behind it there is a low-grade service road running along a high grass covered dirt embankment. Behind the embankment there is a large open field which is the Sauropod Paddock. The field is filled with yellow grass, about 3 foot high. Beyond that, separating it and the Tyrannosaur Paddock is, firstly a large gray concrete moat, flooded up to waist height with filthy water. The water is very smelly, and has lumps floating in it. The moat’s sides are too steep and slippery to climb, but at intervals there are green jungle vines snaking up the sides, which are climbable. Behind the moat is a twelve foot high electrified fence. Beyond the fence there is dense tropical jungle.

But to return to the building, it is constructed out of concrete, and its entrance is large enough to drive a truck through, although the entrance is fitted with thick iron bars painted black. However there is just enough room for a human to squeeze through.

The building is essentially an open shed, with piles of grass and stacked hay bales among equipment. When it is feeding time, the equipment automatically picks up bales of hay or piles of grass and hoists it up onto conveyor belts which take it up to where the Dinosaurs can eat it.

There are small side windows, all dirty and protected by thick iron bars. On one of the walls is a gray metal box with a telephone inside it, with the words "SAUROPOD MAINTENANCE BLDG" stenciled on it.

It is not only food that is stored in the Sauropod Maintenance Building. There are:

  • Five gallon containers of Herbicide.
  • Tree pruning equipment.
  • Spare tires for jeeps.
  • Coils of cyclone fencing.
  • Hundred pound fertilizer bags.
  • Stacks of brown ceramic insulators
  • Work lights on telescopic stands and thick black cables.
  • Bags of cement.
  • Lengths of copper pipe.
  • Green wire mesh.
  • 2 Plastic Oars hanging on clips on the concrete wall.
  • Locked metal case containing Tranquilizer gun and 6 Ligamine Darts with cloth belt for the darts and weapon holster.

At the back, covered in cobwebs is another rusted gray metal box with a chrome handle. Inside is a corroded set of plans of the Park, and a metal key. The Key opens the metal case containing the tranquilizer gun.

Also in the back, recessed into the cement wall is a pair of heavy doors, which are large enough to fit a car through. The door leads out onto a paved surface road. This road leads down through a cutting, making it invisible from the side, to the wooden dock, jutting out into the jungle lake.

Raft storage

Inside this wooden building, suspended on the dock itself, are 6 orange life preservers hanging on the wall, rolls of wire mesh fencing and coils of rope.

The rafts themselves are inflated by a gas cylinder, and are stored in cubes, held together by flat rubber straps.

Aviary

The unfinished Aviary stands on the jungle lake, a gigantic dome which is ¼ of a mile in diameter, supported by geodesic struts. There is no glass in the dome, just bars and mesh. The idea being that it will let birds in, but not let the Pterodactyls out.

In fact the Aviary currently holds 4 Ceradactyls, which are big fish eating dactyls. For further information on Ceradactyls, ask me for my "behavioral report".

Pteratops visitor lodge stands unfinished to one side of the aviary, in a stand of fir trees. It is held of the ground by wooden struts, and for more information about it, see my Map of the lodge.

Maintenance 04

The river Ware is artificial, and requires pumps to keep it at the pretty mediocre level it is now. There are many pumping stations around the river, which pump water out of the sea, purify it and send it back up to the lagoon. The water is sent from the plant through relays, and Maintenance 04 is one of those relay stations.

To hide it from park guests, the pumping station is hidden behind the waterfall, which falls a clear fifty feet, straight down to a plunge pool below. This is all about a ½ mile from the proposed visitor center.

In a recess, about a foot deep behind the fall there is a multitude of pumps, big filters and pipes, made of shiny steel and the tops are mostly covered with green lichen. In the back of the recess there is a mechanical door which opens on a mechanical spring. Upon the door is stenciled MAINT 04 in black paint, and beyond that a set of concrete narrow stairs, the space being cut into the solid rock. Big yellow arrows with black stripes point down the stairs. On a back wall is stenciled VEHICLE 04/22 CHARGER.

The door requires a number to be punched into the electrical keypad in order to open. The box is to the left of the door. By opening the box, you can see a nine button keypad covered with green mould. Scratched in the metal of the box is the number 1023. This opens the door with a hiss. Once someone goes through the door, with an electronic beep, the door closes automatically. There is no way to open it from the inside, and the back of the door is streaked with green mold. It is pitch black inside there when the door is closed, so a very bright flashlight (could be a searchlight) is kept on a ridge just inside on the right of the door.

Down the set of stairs is a dark grotto like cave, and in the middle of it is an electric cart, like a golf car facing a long tunnel which seems to stretch away for miles, although it only goes about ½ a mile. On the dashboard a red light glows if the car is fully charged, but goes out if the car is running low.

In this dark environment, Dinosaurs tend to lurk (Velociraptor?)

The tunnel is a long black tube, featureless apart from the occasional air vent, which lets some light in. The floor has white and crusty reptile droppings on it. The tunnel stops right in front of the garage.

Waterworks

The large concrete waterworks of Jurassic Park are designed to stop flooding in the southern plains of the Isla Nublar. The plan is for a massive concrete complex, with entrances both on the land and on the beach. Running around the main chamber is a concrete ledge, 7 feet above the floor. The most noticeable features in the expanse are the large steel junction boxes, and the seams of poured concrete. Also visible would be nubs of steel rods.